680°

Killzone 2 DLC Giveaway

As well as the recently-announced double XP weekend, Sony and Guerrilla will celebrate the fifth birthday of the Killzone series with a DLC giveaway.

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incgamers.com
thetamer5997d ago

I won't be getting that. Killzone isn't as great as it was meant to be...

piramides305997d ago (Edited 5997d ago )

You're right Killzone wasn't as great. Killzone 2 is a lot of better.
I have the 6 DLC maps. They are very good, but Flash and Thunder is AWESOME.
Kz2 is the best FPS in this generation but people crying about the controls better go and play MW 1.1..............KZ2 IS FOR MEN "NOT BABIES ALLOWED".
I'm joking.

TheFreak5997d ago

They are not expensive to begin with. Buy them mofoes!!. There are very few that are playing the DLC's, it's a shame...

mastiffchild5997d ago

Sadly I still won't bother as, for me, KZ2 died the day GG gave in to the COD babies who didn't want to have to learn anything new ever. NOTHING is too generic for these people and GG should have told them to sod off as it was clear they'd jump ship whenever more of their aim assist floaty nonsense reappeared. If only it was still like the beta with everyone using controls which fabour skill aboce pick up and play and a learning curve above feeling like you're as good as you're gonna be after a day or so.

Why do people want every shooter to control the same? Why would every game feeling the same be a good thing? The day GG released the alternative control patch was a sad day for those who like games to have their own personality.

Next time GG just have the courage of your convictions. Changing the options for controls wasn't ever going to keep people from going back to the easier games they already loved and meant a lot of us who loved the original concepts for KZ2 were left deflated and demoralised by a decision which baffles me to this very day.

gamingisnotacrime5997d ago

Before the updates i could spent hours online, but now is impossible. gimmick control updates and the respawn instant kills makes the MP a tragic loss

kwicksandz5997d ago

The terrible spawn camping and unbalanced shotty and rpg is what killed it for me. i hope they bother to balance the classes next time around. And anyone who defends the controls is a fool. the skill in a game shouldnt come from battling the clumsy controls it should be how you play the game.

HappyGilmore23005997d ago

too bad i bought all the map packs already. i guess the 100 people left playing killzone 2 will be happy.

HDgamer5997d ago

lol there is more than 100 people playing, if there was only 100 then I couldn't be playing early in the morning

pixelsword5997d ago (Edited 5997d ago )

will get off of the MAG beta for this.

Darkeyes5997d ago (Edited 5997d ago )

Can someone who already have the maps confirm if we can play with the bots in the DLC map pack or no... I really love playing with the bots. You can PM me if you don't want to waste a bubble..

Either ways, if GG is giving the maps for free, then it's awesome...

DaTruth5997d ago

They have spawn instant kills now? I'm never going back!

table5997d ago (Edited 5997d ago )

stop exagerating the impact of the control patch. All it really did was make the single player controls work more like the multiplayer controls(there was an obvious difference on release). I really don't think the patch hurt the game at all, the controls were still heavy(which I liked) and it never once felt like CoD as people like to claim. The patched controls was the correct decision and I think people kid themselves into thinking that it somehow 'ruined' the game.

DaTruth5997d ago

The patched controls weren't all that different. I would still be waving my gun back and forth trying to shoot straight for the first five minutes of MP playing. After those five minutes though, it was pure slaughter!

gijsbrecht5997d ago

Yes, you can play with / against bots in the dlc maps

Chubear5997d ago

Don't understand people complaining about spawn point kills. You can't spawn point kill easily in KZ2. First you can't get into a base with those over powered turrets all over the spawn bases and even if you do, there are cameras in spawn points so people can see you camped there and spawn somewhere else. You can even spawn of your team mate in a random location and look around him before you spawn on his mark.

It's almost as if people who complain have never actually played KZ2 or didn't even spend 5mins with it.

You have spawn cameras, heavy duty turents in bases and loads of respawn areas. If you keep getting killed at one respawn point then it's YOUR stupidity not the game's.

Trebius5997d ago

@Chubear

You are absolutely right...

I get the feeling that the people complaining are just regurgitating the negative things theyve heard about the game to justify not playing it.

To this day I still play it occasionally, and I have absolutely no problems with the controls (old & new) i dont see why everyone else seems to complain about them.

Its a shame gamers all want every game to be the same apparently.

This is why games like CoD sell millions and Gems like KZ2 sell a fraction of that.

But no matter, us real gamers that can enjoy a game for what it is and not for what it "should" be (CoD controls) can continue to enjoy ourselves and not come up with every excuse in the book to belittle the game just cause it's too difficult for you.

There IS a learning curve...but once you get it, you wont lose it.

Thats the problem with some of you, you think you should be GREAT at a game 5 minutes into it.

gamingisnotacrime5997d ago

you describe it when players play the game the right way, but then there is a bunch of players that just go to their nearest enemy spawn point (red smoke) and wit in line, yes you can always respawn at the bases, but those are too far away from the action.

I was playing the other day and the objective was to destroy the enemy base, but the fighting took place in near by spawn points, where the ones who had to protect the target posted there waiting for the enemy to respawn.

BTW, insulting others is not a way to convince with arguments just so you know.

The game is great, but the changes hurt it more than improve it.

blogz4fanboyzz5997d ago (Edited 5997d ago )

you are one fanturd that really annoys me. just stfu ey. personally, i think killzone2 is one of the best on-line shooters on any console to date and i love it, but it doesn't mean that i think it's flawless coz it aint.

i agree with a few gripes on here, over powered shotgun, stupid rockets, the way some games turn into a race for the spawn points, some of the maps are poorly designed etc. and all this bullsh!t about the controls...they're not very good and i'm putting it lightly! i use a 360 pad for killzone, and trust me, i never finish below the top 5 ever, i'm good at the game and kick a8se on it, but i can see the controls being a turn off....especially if your using that crappy DS3 to play the game with.

raztad5997d ago (Edited 5997d ago )

A friend of mine game shared those map packs with me some days ago. KZ2 online is awesome but I'm having a hard time choosing what online game I want to play. KZ2, R2 (the coop is amazing), UC2, BC2 and MAG beta (MAG is pretty good, controls are tight and provide for a good change of pace). Too many good games, and so little time.

jjohan355997d ago

Hardly anybody plays with the Killzone 2 DLC. Even on the playstation store, the DLC for COD4 and COD WAW get sold more than any Killzone 2 DLC.

I don't mind weighty controls. I don't mind chokepoints in multiplayer maps. But when you have both weighty controls AND excessive chokepoints on multiplayer maps, the game becomes frustrating when it's next to impossible to turn quickly enough at these chokepoints. So everyone resorts to grenade spamming at these chokepoints.

Killzone 2's biggest fault wasn't the controls. It was the multiplayer map designs. I still loved the game though, but I can understand why it turned off a lot of people. Best graphics for console FPS hands down.

mjames40405994d ago (Edited 5994d ago )

The map designs for KZ2 are the best map designs I have ever experienced in a MP game, everything is done amazingly well, and it is very balanced too. So I have no idea what youre talking about.

jjohan355993d ago

You are perfectly entitled to your opinion. I just don't like the excessive chokepoints. And apparently many people agree because hardly anyone bought the DLC map packs AND hardly anybody played them online. I bought all three map packs and I can never find games that use them.

+ Show (19) more repliesLast reply 5993d ago
Maticus5997d ago

Not surprising, awesome news though :)

Hideo_Kojima5997d ago

From day one of steel and titanium dlc i knew they would sooner or later come out free.

Not enough people bought them I would rather they give them out free even if I paid for on of them just so that i have more people to play with.

Also double XP weekend everyone come online it should be fun.

Fyzzu5997d ago

Y'know what, that's pretty cool. Can't complain about free DLC, after all :)

Chubear5997d ago

Are you kidding? Have you seen the comments on here.

GG delivers a FPS unmatched in graphical quality on any console and the most intense atmosphere in a FPS. They then give DLC for a low price/free and naysayers go "meh, iz teh desperate. That's crap"

... but another developer gives you DLC that looks like a game from 2 yrs ago and charges 60bucks and it's "OMG IZ TEH GOTY!"

and you wonder why developers will look at screwing over gamers if they see an opportunity to? Gamers this gen have got to be the dumbest of any generation in gaming so far.

hatchimatchi5997d ago

i agree with everything you said.

cleanhealthy125996d ago (Edited 5996d ago )

you kids just hate on games like Cod because its cool between "hardcore gamers" (lmao, i bet you kids suck at every online game negative k/d's and all) to hate them.

well, let me tell you, so far in PS3 ive played:

RFoM: 3.5 k/d- 30,000 kills in ranked, 2.3 k/d - 19,000 kills in unranked (best gammeplay [at this point], set up & most skillfull online game on ps3)

warhawk: 2.7-8 K/d 8,000 kills (fun but got repetitive)

socom: 2.2 k/d 3,000 kills (broken online game, everything lagged, took for ever to start a game)

CoD4: 3.14 k/d- just under 40,000 kills (just plain fun to play online, all the maps were excellent all the modes were fun, the gameplay was amazing)

R2: 4.5 k/d 5,000 kills (i stopped playing, i thought the game bombed RFom was better)

Killzone 2: 3.1 ish k/d around 3,000 kills, (worst maps, worst controls, sluggish feel, but it did have the best graphics = NOT FUN, JUST EYE CANDY)

UC2: fun, but i played only a few games and dont even know what my stats are, i moved to MW2

MW2: 4.35 k/d just under 10,000 kils so far, (everything a sequel should be, better graphics, new maps, improved modes (HQ, HardcoreS&D) + new modes, new paerks features, many new features, knife throws, killstreaks (CONTROL AN AC130, BE A choppa gunna, EMP, NUKE THE DAMM GAME) and best of all THE GAME HAS A FREAKING 3RD PERSON FEATURE, thats a TPS & FPS in one game)

basically:

MW2 ≥ RFoM > CoD4 > UC2 > Warhawk > R2 > Killzone 2 > socom (this gen)> MAG (im in the beta, sh1t sucks, its a BF wanna be that just fails)

just because it looks fun doesnt make it good, that game has horrible gameplay and isnt fun at all, not even from a competitive standpont like in GB, (strangely enough i enjoyed the first Killzone more, and even played it on GB, nMe owned all in that game)

chidori6665997d ago

knew that guerila games would not abandon us.

Show all comments (124)
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman551d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX551d ago (Edited 551d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne551d ago (Edited 551d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro551d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken550d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown551d ago

They should finish Horizon story first

darthv72551d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken550d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya550d ago

Yeah, a remake would be pretty awesome

anast551d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood551d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX780d ago (Edited 780d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro780d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72780d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_780d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga780d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos779d ago (Edited 779d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23779d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000780d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin780d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole780d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix780d ago

A Resistance reboot will be awesome

Michiel1989780d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor780d ago (Edited 780d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

780d ago
Michiel1989780d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1084d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1084d ago

Can’t wait for their next franchise

SullysCigar1084d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1083d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491083d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381084d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1084d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1084d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381084d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1084d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761084d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1084d ago
REDGUM1083d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301084d ago (Edited 1084d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1083d ago

thank you fps lover, I'm with you

talocaca1084d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1084d ago (Edited 1084d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1084d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1084d ago

There were rumours that they were working on a Socom reboot.

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