
Lots of people like Borderlands. Maybe you could be one of these people. The fun of shooting things is really where Borderlands excels, and Bitmob congratulates the game for this achievement. Because of repetitive enemies, the shooting design never expands beyond aiming for criticals, and the other game's calling card, procedurally generated loot, fails to perform as you rarely find loot better than what you're already hauling. Borderlands stumbles throughout because it is constantly overcompensating for imbalanced features.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.