20°

Thunderbolt: Remembering… Carmageddon

Thunderbolt writes: "Back in 1997, Carmageddon crashed onto the gaming scene with about as much subtlety as a bin-liner full of steaming innards detonated over a wedding reception. The darkly comic and highly violent racer defecated in the rulebook, then sent it back to the authors via first class special delivery. Other games have provoked similar uproar, but few are as fondly remembered or have achieved the classic status of Carmageddon. So, how did this ground-breaking game come into existence?"

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thunderboltgames.com
60°

Interview with ex-Fear Factory drummer Raymond Herrera

The former Factory, Brujeria and Arkaea sticksman has been on the soundtrack of 60 to 70 videogames.

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storymode.info
170°

THQ Nordic Acquires Carmageddon IP

THQ Nordic today announced that the acquisition of the intellectual property “Carmageddon” has been finalized with Stainless Games, based in Newport, Isle of Wight, United Kingdom.

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allgamesdelta.net
italiangamer2698d ago (Edited 2698d ago )

Mmmm in my opinion THQ Nordic it's expanding too much too quick, you gotta be careful especially if your games turns out not exceptionally well like Darksiders 3. You gotta make money to survive after all.

LucasRuinedChildhood2698d ago

I doubt that Darksiders 3 cost THQ Nordic that much to make, especially considering they opted to barely market the game. I don't think they are going to have to sell an exceptional amount to cover their costs. While we have heard that it barely made a dent in the UK, you have to remember that Hitman 2 and SoulCalibur 6 (a game that seems to be selling well) bombed in the UK as well.

Hellblade's costs (under $10m) were covered by just 300,000 copies. Darksiders 3 is just too expensive to most people at $60. I think the game will be OK long-term but I could be wrong.

THQ Nordic's business model is to have a hold on the AA portion of the games industry. They may be expanding and funding a lot of projects, but most of these projects are relatively cheap or even dirt cheap compared to AAA games.

UltraNova2698d ago

Spot on. Its not stretching it to say that THQ has big plans on its market share position of all these aquisitions are anything to go by.

That said, although I love the Carmagedon series its a relic by todays standard and I can't see a way for this IP to get up to today's standards.

bluefox7552698d ago

Agreed. I think the DS3 reception would have been much better if it had a price tag to match it's budget. Nice to see devs still putting out AA games.

Donnie812698d ago

You played darksiders 3? Just curious because I have and you can tell it doesn’t have the budget of the first 2 but it’s far from a bad game

TheViolentGoat2698d ago

I'm quite interested to see where they take this. I loved the original games and although wasn't impressed with the last one released they could do a heck of a lot with this IP.

Double_O_Revan2698d ago

I STILL play the original port on my phone! I would really like to see what THQ can do.

TheViolentGoat2698d ago

Same here, I also have the collection via Steam and still fire it up from time to time.

Cajun Chicken2698d ago

This is quite interesting. Been years since a new Carmageddeon.

Skuletor2698d ago

There was one in 2016 called Carmageddon: Max Damage. Haven't played it myself though.
I still remember running over old people using walkers in the original though, lol.

70°

10 Games That Were Heavily Inspired By (Or Ripped Off) Movies

Mark Twain once said, “There is no such thing as a new idea.” Everything takes inspiration from something else. Even Star Wars was heavily influenced by Here are 10 games that were obviously very heavily inspired by popular movies. Be warned that we'll be spoiling some things.

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twinfinite.net