
Modern Japanese RPGs don't really resemble the games of yore. Even if you ignore all the advances in gameplay or graphics, the fact is that only the tone has changed. Older RPGs were mostly adventure stories, with a group of young and plucky characters who were provided with some sort of motivation to set out on a quest. Before you knew it, they were saving the world and having all sorts of cheerful adventures. As JRPGs have progressed, they've gradually become more serious. Even lighthearted games, like the Tales series and Star Ocean, seem to be more fixated on their messages and symbolism than the adventure. Nostalgia is a return to the simpler days of RPGs, a time when the adventure, not the ending, was the point of the story. In some ways, this makes it a much-needed breath of fresh air. In others ways, however, it reminds us why stories have changed so much.

Pokemon games that we feel should get a second life and be given the remaster or revival treatment.
I was into the idea of a Gale and Colosseum remaster but with how Nintendo has been handling their remaster I don't want em anymore personally. Pokemon pinball would most likely end up being a 60 dollar port too

Royal Mail are kicking off 2020 with a dose of nostalgia in the form of the Video Games Special Stamps issue this January!
This is a great opportunity missed... I honestly think some box art or concept art would have worked so much better...
The Designers Republic stuff for wipeout alone is amazing. Some of the best work for an IP to date and still stand up so long after the first release. Instead they opted for some lazy screenshots.
Wasted opportunity

1990-2000 truly was a great decade for some timeless classic releases on PC. Fill yourself with pure nostalgia as we take a look back at some of the best games released during this time.