
The just-launched, NPD-topping PlayStation 3 exclusive Uncharted 2: Among Thieves is regarded as one of the best-looking -- if not the best-looking -- console games of the current generation.
The game's developer, Santa Monica's Sony-owned Naughty Dog, now hopes that the studio can help both internal and external PlayStation 3 developers reach the same kind of technical prowess on the uniquely challenging hardware.
Uncharted 2 lead designer and writer Neil Druckmann told Gamasutra, "We have an in-house team that actually develops tools for other first parties and even for third parties. So hopefully, you're going to start seeing that shift, where more and more games that aren't even Sony first-party games get similar [technical] results to what we have, hopefully. I'd like to play more games that look like [Uncharted 2]."
In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.
It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.
Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...
I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.
I thk Remedy figured it out. Anyone who thks EITHER the PS3 or 360 is maxed out is dead wrong.
Quote:
"What was your goal with the visuals in this one?
ND: Just to push the PlayStation to the limit, as far as we could. We re-wrote almost our entire graphics engine... the first game was entirely on the GPU, and in this one, we were able to spread it out.
I'm sure people have seen reports in the past where we said we were using 100 percent of the PlayStation 3, and we're not lying or exaggerating when we say that. What we mean is that none of the SPUs are ever idle. They're working 100 percent of the time. In the first Uncharted, they were idle about 70 percent of the time, because we were just on the GPU.
That let us put all of these systems in parallel and let us get better shadows, ambient occlusion, and much better depth of field effects, which gives us much better camera work than we had in Uncharted 1. We had more compression on our animation. It let us push all of these different things in different directions, and there's still room to optimize, so the future is looking even better. "
What I got from above quote
1) Engine was re-wrote (in less than two years)
2) UC1 ran just on the GPU (shows the PS3 gpu is pretty capable)
3) Parallelizing and using the SPUs (ie TEH CELL :) means absolutely improved visuals, not just physics or AI. The PS3 cpu is more a CPU/GPU than a conventional CPU.
4) There is room to optimize, so lets expect better looking games on the future. I expect GoW3 surpass UC2, not to mention GT5.
this games lame. that is all