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8.0

GameAlmighty gives Shadowrun 8.0

GameAlmighty writes:

"Shadowrun is truly something different and I believe the experiment is a success. If you need further clarification on what type of game it is, then all I can say is that it's like someone mixed together Counter-Strike, Heretic, Hexen and Quake in to a single package. It may be too different for its own good, defying conventional description, and it would definitely benefit from a good demo. I hope it proves successful, I really do. We need some shooters that bring us a different experience."

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gamealmighty.com
Eclipticus6932d ago

shooters that bring different experience? I'll wait for Bioshock. and the new Riddick... though not exactly a shooter. Still the fact is, there is no story, no single player game. Am I the only one not on the online/fps bandwagon...?

Dr Pepper6932d ago

I always look for an awesome single player experience before even caring for the multiplayer aspect (I'm not to big on the online aspect of gaming as of now).

Havince6932d ago

as im not sure if i should get it or not

reaperxciv6932d ago

a popular gaming website gave it a 6er

God of Gaming6932d ago

I so far am LOVING Shadowrun... its such a new twist on FPS. Its complicated but once you get it you will be hooked.

THAMMER16932d ago

If I like it I will keep it. Got to love GAME FLY.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer34d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde32d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy32d ago

And then MK1 killed it again.

DivineHand12532d ago (Edited 32d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net