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First virus on the Xbox 360

The first viral achievement will be launched on the Xbox 360, creating a truly unique way of distributing them.

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pixelgamers.com
THELANDSOFSAND7251d ago

i'm a self-proclaimed achievement whore, and this sounds like hella fun

tracking down the people with the achievement shouldn't take too long

this had better be more than 5 points though

Krimson7251d ago

I think this will spread faster then they are expecting, to the point that a new player to the game only needs to connect to a game or two to get the achievement.

JPomper7251d ago

Neat. Useless... but neat.

Marty83707251d ago

Less hope it takes M$ out...Ha ha

Noxel7251d ago

Um.. did you even read the article? It's not a bad thing, it's a new and innovative idea for achievements. The achievement will spread like a virus to users.

Hopefully not all PS3 Fans are as stupid as you are.

joemutt7251d ago

I know, they are pretty sad.

shotty7250d ago

You idiot did you read the article. Here's the summary. The game smaller arms (arcade game) has a new type of acheivement. In the begining the 4 guys that created the game will have the acheivment, then everyone that plays them will get the acheivement, then those people that just got the acheivement plays more people who then get the acheivment and so on. It's really creative and I hope more developers think of more creative ways of giving acheivements.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer29d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde27d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12527d ago (Edited 27d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net