
They are the life blood of the gaming industry. Without them, gamers would not get to experience the memorable titles we've seen this generation. I'm talking about the games that the media can't stop talking about. The ones gamers keep playing for years. They get you excited, you want to take a vacation from work and play till you've completed the missions. You cry, laugh, you get scared, and sometimes your rage makes you want to throw the controller into the television.
None of the aforementioned experiences would be possible without developers. And today, GamesThirst honors the best of the best. Most of them do a good job with the games they develop, but some are downright outstanding. Join us as we count down to the number one game development studio of this the seventh generation of gaming consoles.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
If you are basing the rankings on sales, then obviously IW comes 1st, but in terms of sheer talent, no dev this gen comes close to the ND team (only Kojima can give them a run for their money). And before tagging me a fanboy, just think about the sheer improvements in UC2 as compared to 1 (and 1 was still a landmark).. They create arguably the best single player experience and create a deep multi-player mode plus graphics that make any IW game look like last gen.
If it's only based on money grossed, then obviously MW2 is going to break all records, but in terms of creating the ultimate single player experience, ND wins... Don't get me wrong, IW still deserves a place in the top 3 due to them revolutionizing multi-player, but I still feel Singl Player is the soul of the game... ND just broke the bar IMO.
The only devs that deserve respect are the quiet ones who sit back and push themselves and their wares.
Those that sit back and become immune to reality continue to pump out gimp ware because they are too stupid to learn new things.
The only looser is us the gamers, if the game is sub par and still sells they think it is ok to continue that way.
We wouldnt be here if all those pre historic animals did not push limits and migrate to newer better things. We would all be sea shrimps.
The review scene does not help the situation at all with the stupid review scores given out for mediocre games and nit picking over the advanced games.
A good dev deserves success and success is a journey not a destination.
Joke!
Great List, But as a great fan of Media Molecule's LBP and Guerrilla Games KZ2, I think Kojima Productions and Valve deserves those spots more. Valve maybe assholes, but they're great developers too.
Note 1: Media Molecule has nothing to do with the up and coming MOD NATION RACERS, they are made by UNITED FRONT with help from SCEA, they just happen to have the same PLAY, CREATE, SHARE philosophy.
Note 2: 2k is more known as a publisher, and they did not make BIOSHOCK. That game was created by then IRRATIONAL GAMES, which is now known as 2k BOSTON, while the follow-up, BIOSHOCK 2 is being made mostly by 2k MARIN. BORDERLANDS was made by GEARBOX, 2K just published it.