
Borderlands isn't perfect. Far from it. But its addictive gameplay and unique features makes it different from the pack. It isn't hard to get past Borderlands' negatives, because there are so many more positives to be found. One of its biggest problems happens to be relatively inconsistent, and isn't prominent throughout the whole game. Borderlands does something that every other game in this genre hasn't done, nail the Diablo-looting system and combine that with the great gameplay of first person shooting. Hopefully Gearbox Software has now convinced other developers to join this hybrid genre.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.