
Nintendo Dpad writes:
"Interfaces are a huge deal when it comes to tech applications, and the Wii created a popular interface itself with its channel system. Easy to use and intuitive, which is why Microsoft probably borrowed from it. The drawback is interfaces need updating every once and a while, and the Wii's channel interface is in dire need of one."

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
Crazy how the Wii menu has not been updated in over 3 years outside of sd card support.
While i get the point, you should not forget that simplicity is also a key to success.
Apparently the interface works very good, its just that the audience is ignorant on what you can do.
Nintendo should just make ads about online functions.
I think what you are trying to aim at is how some visuals should scream for attention, i guess Nintendo should do something about that, with sounds or wiggling channels.
Even then if most of them don't even know there is internet, in what way will they be able to update anything? Unless it comes with a disc i guess.
It's easy for kids. Don't expect it to change.
the problem is when nintendo focused purely on the casual market they forgot that many of them have trouble using a computer, so not making a how to use Wii for dummies book to go along with the wii was a mistake, personaly i would like a new update but its not nessacary looks and sounds great to me just make some games for us hardcore gamers please hell even raving rabids was fun but then you went along and changed wat made it fun.
Wii's interface was my favorite, but now it looks a little dull compared to the 360's. All they would really need to do for me with the interface would be add a Hi-def finish to it, thats it, but we all know that won't happen...