
DualShockers writes:
"The beauty of a great game series is the ability to withstand time. It is the ability to renew itself in the next generation, and to continue being leaders of the industry. This week I want to talk about the game series that were once amazing, but who have fallen to the bottom of the food chain. Games that are simply living off the past. Their sales are solely dependent on its name alone. The companies that make these games don't really try anymore, they just try to get games out every month to make quick money, and could care less about the long and loyal fan base. I want to talk about 3 game series who have fallen from grace. And I want to talk about the problems, and possible solutions for each..."

Darryl Linington from Notebookheck writes: "Keebmon is a crowdfunded foldable workstation concept that combines a Ryzen AI 9 HX 370 PC, a 13-inch ultrawide touchscreen, and a low-profile mechanical keyboard in a single aluminum device."

bbno$ has temporarily shut down his website after receiving a legal notice from Blizzard Entertainment related to Diablo-themed content.

When Google unveiled Genie 3, an AI that generates explorable 3D worlds from simple text prompts, investors responded by dumping video game stocks en masse—wiping out billions in market value in mere hours. But in their rush to flee, Wall Street confused "playable environments" with actual video games, ignoring the technology's hard limits while threatening the human creativity that makes games worth playing. As the industry faces a future of automated mediocrity driven by shareholder demands, the panic reveals a deeper truth: investors aren't betting on better games, just cheaper ones.
same level of fear that gen ai will replace art ... it is a tool that will help to prototipize open world games, but to completelly substitute game engines ... we are still a long way from it
Humans have been developing things to simplify jobs since the beginning.
AI is going to remove the human factor from the job, but it can never replace all jobs that need a human factor.
I wish I could see the end of the story. What is the end, end goal, final piece, etc.
Is it a world run by machines, do humans live in a free world, does a dictator finally have an robot army, do humans finally free of working forever, does ChatGPT create an army to defeat Gemini., so many possibilities …
Mario Kart Wii disappointed me, as well. Still a decent game, though, but I agree with your points.
I would definitely have to agree with the points he made about Mortal Kombat. I recall the series being unique in just about every way compared to other fighters out there. Sure, it was exaggerated and a bit over the top, but that's what made the game great. Had they stuck to that formula, things might have been different. Then again, with the amount of MKs they were releasing, things just seemed repetitive. They were, at one point, really trying to milk the name.
Not on Mario Kart, not just yet that is. The series is still a child, compared to the other two games. Sure it has been out on earlier platforms like Super Nintendo, but it took a long break between that to Nintendo 64, Nintendo DS, and Nintendo Wii.
Here's why I think it has gotten worse for the Wii. Sure the graphics suck, it's the Wii. Also the demographics for the Wii has changed, more family oriented is its base. The people who created Mario Kart for the Wii had to take that into effect, which means slower driving, easier and non-creative stages that would make us gamers weep, and the childish multiplayer system. Wait a little, wait for the developers to make more Mario Kart games, and we'll see where they end up, either for better or for worse.
But at this moment in time, with the limited games created for that franchise, it is hard to tell which direction they are heading.
Good story. These games need to fix themselves to the way they used to be.
There are a boatload of titles that are made mostly to bank in on their nostalgic value.