
AggroGamer: "Michael, Brian and Binh are back with an interesting episode, which includes a lot of troublesome issues popping up. We begin with what we've been playing, including Uncharted 2, Torchlight, Borderlands, and more. Binh admits he has fallen off the wagon, and has renewed his WoW account.
We have decided to bring in two new segments to the podcast. Brian will be bringing listeners his picks for the best in Digital Downloads during On The DL w/ Brian. Michael will be heading up Netflix Picks, offering up a must see Movie or TV show people can find off Netflix through mail or Instant Watch. Binh will now be heading up the Bargain Bin section."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.