
Tim from Tech Olive writes, "With all the pre-release hype, everyone was comparing this game to Fallout 3 and at the time, it seemed like a fair comparison, but after playing Borderlands, it was clear that these two games just don't compare. At a glance they have a lot of similarities, but they are still so different from each other that a comparison would not be fair to either game, but at the same time it's not asking too much that some of the features be of the same quality."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.