
Takahashi wants to see a decoupling of the art and business of making games; he is openly critical of the global business that drives the industry forward, and insists that his ultimate aim is simply to make people laugh and be happy.
Speaking at the fourth annual GameCity festival, Takahashi sits down with Develop to discuss his past and future game projects, the state of the Japanese industry itself and, of course, designing playgrounds.

Keita Takahashi says he has ideas for new Katamari Damacy games…
Well that sucks to see. Maybe it'd be easier to work with Bandai Namco in their home country, at least.
Some of the Katamari games have been great but lets face it, the concept is done now and new entries are just milking it.
That sucks for him 🥺 maybe he could make a spiritual successor of he finds a publisher?
The early 2000s was a crazy, weird time of defeating dystopias with karate, sending texts via Microsoft Excel, and ignoring your pets so you could look at jpegs of pets. As its adverts might have suggested, the PlayStation 2 was no stranger to getting a little bit freaky either.
..that article /list is only scratching on the surface of the weirdness on ps2. There are way more obscure games on that console.
I would go alone with SOME on this list but a few arent even exclusive.. in fact the PS2 version of GIANTS is an after-thought and considered bastardized compared to the PC version.

Katamari Damacy is a real joy of a game that feels a lot more optimistically about us than some of us might realize.
NAnan nanana nanaaaaa Katamari Damachiiiii
Man, I love this game! still have my PS2 version :)
For his next game.
Hopefully he'll get a better budget and have more flexibility for his next game than Noby Noby Boy.