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AggroGamer Review: Borderlands

AggroGamer: "Loot. Every role playing game experience has it in abundance. It's the life's blood that drives a player to move forward. For that next precious piece of armor, that dominating piece of weaponry, or that elaborate spell scroll with it's twenty minute animation sequence. It's what the love-hate relationship of most RPGs is based on. Why I had so much fun with Borderlands in spite of this is due to the fact that Borderlands is using the RPG mechanism to compliment the existing FPS experience and not trying to cram it down the player's throats. Gearbox made the decision to craft outlandish combat options with semi-customizable skill trees and the result is a really good time."

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aggrogamer.com
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The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
Michiel1989305d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

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Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

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Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

-Foxtrot606d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki605d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88605d ago

Polish a turd to make a what?!

DefenderOfDoom2605d ago (Edited 605d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.