
Gamer Limit writes "Michael Pachter's job is to predict the future of the video games industry, which entails making sweeping accusations that usually cause quite a stir. As a guest on the most recent episode of Game Trailers' Bonus Round, he kept his hot streak going with a new prediction that stunned everyone. Apparently his crystal ball has informed him Xbox Live will eventually cost $100 a year."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Now that Sony has just announced NETFLIX streaming is coming to the PS3, the odds are tilting even more and more in favor of the PSN. Microsoft won't even be able to get away with $50 a year for XBL soon.
At first I thought this was a fanboy rant, but the full read makes sense. I would never pay $100 (I don't even pay $50 yet because I have no friends with xbox)
I'd never pay $100 for XBL. Actually..I don't know, depends on how desperate I am. Considering that PSN's free (even though it's inferior to XBL), it'll probably have to do.
It's already close to that in Australia!
what makes XBL better? Is it the dedicated servers on XBL?
just wondering
PS3 has cross game invites with some games.... Devs are building it in 2da party systems
like if i was playing COD4 i would see someone sent me a invite to play Uncharted 2
maybe its the cross game chat? Tell the truth i dont need that if im playing online... if i was playing a single player game i wouldn't mind really because then i can talk without neglecting the team im playing with
anyway
why is XBL better? Does XBL have chat rooms? How about text chat rooms that can hold (my limit so far) 6... might do more but thats just the most i have had in one room while everyone was playing other games... its like cross game chat but without voice
@EDX
what do you mean back doors? Most if not all online games have a party system... so what you saying?