
It was no light decision for Introversion, a fiercely-independent UK-based developer, to partner with Microsoft on its forthcoming Xbox Live Arcade release of Darwinia+. In blogs, the developer has juggled the question: does partnering with a major publisher suddenly end one's status as "indie"? Not so, if you can sustain 100% creative independence in the process, Introversion contends.

Chris Delay and Mark Morris of Introversion Software talk about Prison Architect, babies and where Darwinia went wrong.

After nearly a decade of living, breathing and sleeping Darwinia, indie studio Introversion gave it a send-off in style: they created Darwinian torture porn. But Darwinia will be sorely missed - and here is why.

Mark Morris – the business mind behind Introversion – has declared at GDC that he doesnt believe the team would ever work alongside industrial giant Microsoft in the future.
"but they don’t back it up with sales.”
So, I guess the 360 audience has something to do with the low sales..
Even though ms offered promotions and deal of the week discount for the games, I don't see how Introversion can blame ms for not being able to back it up with sales..
Seriously... who the f*** are these guys, and why are they blaming MS for sh*tty sales for their sh*tty games???
I don't see how MS making you work for better production value is bad
this just sounds like someone with sour grapes because their game didn't sell