
Gearbox says higher-than-expected demand leading to RPG being scarce at stores; developer working on patch for Sony's console.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
This is unacceptable for any games on any console...
As long as they fix the issue soon, it's all good. Can't wait to pick up a copy.
It seems that for me the: Friend list, invite, and join games have been fixed thus far. The main problems I see now are the: Frame rate drops, mic lag, and then mic is just garbled. I seriously hope that they get on the latter few as well with the incoming patch.
Glad this game is selling well the amount of activity on Xbox Live shows that these shortages are real.
Alot of people are jumping in with this game.
Good job Gearbox hope you get enough funds to create a bigger and better Borderlands sequel.
it's great that it's being bought, and I applaud them for fixing up the PS3 version