
In this lengthy post on his blog 1up writer Dan Sims explains how Uncharted 2 won him over. Perhaps this resonates with those who have yet to give Nathan Drake or the PS3 a chance?
In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.
It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.
Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...
I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.
Uncharted 2 makes it impossible to ignore the PS3. Every gamer without a PS3 should be considering one. There are far too many games on the PS3 (just counting this year alone) that cannot be missed.
B4G. That's the new name of N4G, seeing that now every submission it's a stupid blog...
Only people to deny the greatness of U2 are the delusional and demented xbots on this site. Sorry bots for having to miss out on a masterpiece you'll never get to experience on your POS system known as the 360.
"Most people who are blown away by a game are simply blown away by it. When you put a game under a microscope and it continues to amaze though, that's the mark of true craftsmanship. That's real game design."
- Daniel Sims
So, this guy didn't like Drakes Fortune because he likes puzzles and disliked the combat, but likes Among Thieves which has fewer puzzles and loads more combat? As one Playstation forum poster put it, "You basically kill the equivalent of the population of Costa Rica." I sort of have to agree with that. There may have been just as many battles in the first game, but there were tons more enemies in the second. Not that I am complaining, I love the game and I'm still playing it.
This guy just seems a bit confused about his "look" at Uncharted 2. His comments about Nepal's climbing obstacles and "That's how 3D environmental adventure game design is done" is a bit strange to me. Even for me, a lover of the game, I feel that the lack of multiple paths takes a lot of the "adventure" out of it. Whenever there was climbing to do, there was generally only one way to get where you were going and after the first few chapters, it became painfully obvious where to go. Oh, and as much as I liked the game, I really think the whole "boost me up and I'll kick down this fire escape ladder or random ladder in the middle of nowhere" thing was way overdone and got more than a little ridiculous by the last few chapters. It's that's how 3D adventure level design is done, I guess I'd better hope for more fire escapes and an AI buddy to kick them down for me.