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New Perfect Dark XBLA Screenshots Released

As of late, Rare has begun an interesting ritual of releasing daily screenshots of the Xbox Live Arcade remake of Perfect Dark. They did it yesterday and today and hopefully they keep at it.

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cinemablend.com
Elven66065d ago

Can't wait, this is going to be a day 1 for me!

ape0076065d ago

hehe not day 1 that's for sure

for me,MINUTE 1 BUY

the greatest fps of all time without a shadow of a doubt,to this day,I've never played anything like pd64 and ge007

Elven66065d ago

lol agreed, this is the closest anyone can get to Goldeneye 007 on current gen consoles in the near future. I hope this sells well enough to warrant "renewed interest" in the PD franchise.

It also deserves good sales because 4J has done an amazing job with porting over all of Rare's N64 games.

EvilCackle6065d ago

I am really shocked that getting GoldenEye 007 onto XBLA (or anywhere, really) has been such a difficult task. Those companies are really giving up easy money.

darthv726065d ago

wouldn't perfect dark zero already look better than this game? PDZ is a full release 1st gen 360 game taking advantage of what the system offered then. This game is a remake of N64 title. How much better could it really get?

Unless it isnt about the imagery but the gameplay...?

HolyOrangeCows6065d ago (Edited 6065d ago )

Glad to see that it's the same case in Perfect Dark.
I'll definitely be getting this.

Oh the golden days of Rare....

EDIT: It's going to have online MP, too. Heck yeah!

Elven66065d ago

Darthv: Perfect Dark Zero was a prequel, the XBLA release is of the original N64 game but with HD/updated textures, XBL multiplayer, etc.

Blaze9296065d ago

I can not WAIT for this to come out. 1080p and online multiplayer!? Ulgh its killing me.

ape0076065d ago (Edited 6065d ago )

pd64 and pdz,it's really a day and night difference,perfect dark zero was one of the biggest disappointments ever,no way it can even touch the first classic,the original rare team left the company shortly after,new devs came in,they gave us a totally generic and stupid game and sticked it with a legendary name(perfect dark)pdz looks and feels nothing like pd64,HECK even the new art team couldn't give the same feeling in pd xbla in their new character skins,and new textures ,look at the new elvis above,the new textures,the new enemies,the new female characters,the new weapon model,the new farsight look,they look a bit generic,they don't FEEL special like before

+ Show (5) more repliesLast reply 6065d ago
RockmanII76065d ago

Day 1, but if this was goldeneye... damn

Alex_Mexico6065d ago

Goldeneye 007 was great and all, but seriously, PD was better than G007 in every concivable way. Campaign, graphics, story, and most of all: multiplayer.

Poopface the 2nd6065d ago

Im still looking forward to this. It was apparent taht PD pushed the 64 a little past its limits.

With the addition on online this game will have more multiplayer modes than almost every game being released today.

The original had splitscreen, bots, challenges, co-op, and the very awesome counter-op mode. Where one player is the enemies and the other is joana. Allowing these modes over live will be amazing.

President Tretton6065d ago

I enjoy the superior N64 version. Perfect Dark Zero sucked, I don't have much hope for this "remake"

LuHawk226065d ago (Edited 6065d ago )

to bad your wife pre-ordered the game your family

Xlll6065d ago

"to bad your wife pre-ordered the game your family"

What is this "your family" game you speak of?

-MD-6065d ago

Perfect Dark Zero was awesome.

mastiffchild6065d ago

Be careful what you wish for I say. Last year I would have been with you leading the Goldeneye bandwagon-but not since firing up the N64 with a few likeminded m,ates and all of us being really upset that the magic had REALLY faded.

It was SO ploddy(I'm obviously ignoring any graophical, expected, shortfall, natch)and awkward to play compared to even the worst revent shooters that our collective rose tinted view of a true classic was blown away, sadly.

So, for me, it's the gameoplay that's just too slow and too loose for today's more edvanced shooter players and if you change the gameplay as well as buff up the textures and characters you're bordering on a full remake.

I'm still interested to see how PD turns out as it's another game that todays FPS owe much to but, like G'eye I suspect that it's needed a little more than a polish to stand any chance in todays market. I'm not knocking the games whatsoever but I do think that many people, if they actually played the originals today would find their memories don't match the reality when we've played Halo and COD and KZ2. We may be putting our heroes into a battle they just don't have the ammo to win.

I just hope it doesn't end u[p hurting the legacy of gaes that were once the pinnacle of their genre and influenced shooters right up to the present. When I go back and play an early Mario or Sonic it's still great. Still just as I remember. Nut platforming isn't the same thing and those games still stand up in terms of gameplay whereas the shooter todayis just so muchbetter than it was then that they might have to change so much the games lose their identity just so they don't get blown away by their more sophisticated modern counterparts.

It's a sad thing but a real worry, for me at least. Remember, as well, tht when they tried, with PDZ, t update the series they practically killed it forever. That game was a real disaster to me-worse than the likes of Haze as that had no history to crap on! It might be fine but DO be careful about these things as it's just not so straughtforwards as shining it up and releasing it nd watching it wow people all over again. Mu little boy just thought Goldeneye was some kind of joke or a game someone made in their room in a couple of hours so unless PD is severely altered I fear a siilar fate for it fromthose who just didn't play games back then-the rest of us sometimes forget just how much and how quickly some genres have progressed of late.

I really hope I'm totally wrong but honestly, I REALLY wish we'd left Goldeneye in our memeories where it would have gone on shining like it should have as a game that changed the face of shooters into something more like what we play today. Playing it today I didnt find a charming naivety or anythuing romantic about it-no, I just felt gutted that time had veen so very cruel to it and didn't rememver it feeling so clumsy and plodding at the time either. Makes me wonder just how basic other shooters and action games must have been back then!

Again, I'm not knocking or trying to pi55 on anyones chips but do worry just how PD has aged.

NecrumSlavery6065d ago

Just needs an HD polish and Cleaner controlling and it'll be fine. I can't believe nintendo gave this game away though.

The_Zeitgeist6065d ago

A great game is a great game. As a PS3 owner I have to admit I am jealous of this. But lucky for me I have the N64 ROM.

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50°

The Perfect Dark campaign for N64 is being rebuilt as a VR game

The nostalgia for 64-bit gaming has taken a significant technological leap with the arrival of Perfect Dark VR on Meta Quest. This isn't just a simple workaround to make the emulator look bigger; it's a standalone port that brings Joanna Dark's missions directly into your VR headset.

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guardarpartida-com.translate.goog
UltimateOwnage109d ago

I’m super excited for this. I hope it can be finished at some point.

EternalCynic109d ago

"I have a headache. And with a head this big, that's no joke." - me after playing this for 30 minutes

Agent75108d ago

It wasn't too good on the Nintendo 64 all those years back. Hyped as GoldenEye 2, it didn't even come close. On the Xbox 360, it wasn't too good either. No more Perfect Dark games please.

50°

Perfect Dark Has Been Fully Decompiled, Native PC Port With Multiplayer Support Now Available

Rare's first-person shooter, Perfect Dark, has been fully decompiled, and a native PC port with multiplayer support is now available.

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twistedvoxel.com
Agent75147d ago

I remember getting this at launch on the Nintendo 64 and even though it looked like GoldenEye, it wasn't too good to play. Plain boring if you ask me. To this day, I still don't understand the hype.

Snookies12147d ago

Absolutely wild take. Perfect Dark was like GoldenEye evolved.

jjb1981147d ago

I agree. It improved the gameplay in a lot of ways. Who doesn't like a laptop gun?

Nebaku147d ago

It's literally built on the GoldenEye engine.

You're going to have to explain how you think GoldenEye feels good to play, but Perfect Dark doesn't.

Notellin147d ago

Man there is no way in the world that two real people agree with what you just said. This is one of the worst opinions I've ever seen on N4G.

230°

Take-Two talks ‘to save Xbox’s Perfect Dark reboot’ reportedly collapsed

Take-Two was reportedly in discussions to save Xbox’s canceled Perfect Dark reboot, but negotiations recently collapsed over details of a potential deal.

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videogameschronicle.com
dveio269d ago

So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.

Interesting.

CantThinkOfAUsername269d ago

- Microsoft tells the studios developing the game they can look for funding elsewhere
- The studios' heads spend two months talking to different parties till they land a deal with Take-Two to fund and publish the game
- Take-Two gets in talk with Microsoft about the franchise
- Microsoft says, "Nah, you either fund and publish OUR game for us, or we'd shelf it and let the IP rot forever"
.
.
.
- Profit?

franwex269d ago

I doubt Microsoft will do anything with this IP anymore. It’s basically a late stage n64 game made by rare when they were at their height. It was good for n64 standards. The 360 game was kinda meh. Now it will probably be shelfed forever.

jimtendo1983269d ago

Kinda meh???? It was absolute garbage

Knightofelemia269d ago

Hmm have someone else make a game on your franchise and make money. Or just have an unused IP sit in limbo collect dust and not make money. Or make a little bit of money releasing the game in a collection. Microsoft should be selling off some of the older IP's to people who will do something with them.

Sciurus_vulgaris269d ago

Companies don’t generally readily sell off IPs. MS would have likely only granted Take two a license. Even when Microsoft sold Tango Games, they kept most of the IPs, and did not fully sell off the Hi-Fi Rush IP to Krafton.

Tacoboto268d ago

The Hi-Fi Rush IP did get fully sold to Krafton, though

Sciurus_vulgaris268d ago

No, in Kraftons statements they refer to “rights to” the IP not “ownership of” of Hi-Fi Rush.

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