
It's been confirmed by Ubisoft that its upcoming first-person shooter from Free Radical, Haze, will lead on the PlayStation 3, although the publisher has refused to reveal whether or not an exclusive deal has been agreed.
"Haze is leading on PS3, but no exclusivity for any platform has been officially announced,"" a spokesperson told GameSpot.

Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.

Guns, drugs, and unnecessary war. Fun for the whole family.
How is it to develop on PS3? What can you do with this console that you couldn't do with previous-gen consoles?
[SE] It's great. Working on PS3 has allowed us to create vastly superior environments that verge on photorealism - full-screen effects, High Dynamic Range (HDR) and obscenely complex shaders. Its more challenging than ever before, but the power is greater than anything else that's out there.
How about parallelism? Does the engine support multiple processors?
[SE] Yes, it has to. The architectures of PS3, X360 and high-end PC's are fairly different, but they all have one thing in common - parallel processing. The challenge for us has been in designing a solution that will work well across the platforms.
Sorry i didnt post @ 1.1 here is the link on Kotaku, scroll down for the interview
http://kotaku.com/gaming/fr...
ive wonder did they find a easier way to develop for the ps3......
This game just looks too familiar so far. I've played FEAR, and it was ok, 2 years ago, but this just seems to fall into the FPS stereotype with it's poorly lit indoor corridors and armored up super-soldiers.
Honestly, if you pulled that screenshot, and stuck it in with a bunch of FEAR screenshots, I doubt you would look twice and think that it was from a different game if you hadn't been told.
If you compare them to FEAR on PS3, you will.
:)
Edit: If you look at more of the screenshots you will find outdoor action that looks great.
What does that mean ?