
GB writes: When Wii Remote was first shown back at E3 2006, it created a great deal of buzz in the whole gaming industry. Some labeled it as the future of gaming, some said it was just a gimmick. But the official release of Wii removed all doubts. It indeed confirmed that motion control is the new direction for gaming. Soon the competitors realized the impact of this and this year at E3 2009, the focus was on motion control again, with Nintendo showing its improved version of WiiMotionPlus and Sony showing their own Camera Motion Controller, but the best of all and what we consider is the next big step in gaming, was Microsoft's Hands Free controller Project Natal. Project Natal among all of them, showed the greatest deal of potential in revolutionizing the whole gaming scene as what we know today. It offers an enormous amount of new possibilities upon which developers can work and create experiences never thought of before. With all this excitement in mind, we as normal die hard gamers came up with the list of game types/genres, what we think, might be the most successful with all this Project Natal integration.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
I'm not big on the whole motion sensitive thing. I play video games to realax, not jump around in front of my telly like some chimp on speed.
Can it beat Sonys next motion controller?
i guess Wii controller is getting really ol stand doesn't stand comparison with sony and Microsoft!
Nintendo doesnt follow hardcore gaming any more, so its not their forte for sure!
the roject Natal thing kinda looks cool - but not sure I'd be into it myself personally