
Isaiah Taylor of the IT Brog reviews WET. In the review he covers the abysmal controls in which Rubi, the one-dimensional bejugged heroine, must precisely attack droves of stereotypically idiotic foes. Fortunately for WET its only saving grace is that its under a 'grindhouse' veneer, giving its cheap look and last-minute plot a pass. The upgrade weapons system and soundtrack are the only reason to play this game.

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I remember Stranglehold! One of the first DLC packs of its time. A bit expensive, but cheap by today’s standards.
Another PS3 hidden gems list, and yet again Time Crisis 4 and Time Crisis Razin' Storm get snubbed. Such fun games, that shouldn't be forgotten. If only we got a home port of Time Crisis 5: Mastermind Edition.
WET is something I wish they'd remake, they had so many great ideas but not all of them were executed properly
It had a lot of potential
Also Wanted Weapons of Fate is another game that had some new fun gameplay ideas.

Nick writes: "WET was a pretty cool experimental project; a mixture of Stranglehold and Max Payne with a bullet-time mechanic and 70’s china-town movie style."

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I'll point out that these games are all from the X360/PS3 era - they've already had HD releases when they first came out. Split/Second and Blur - with the crazy vehicle physics capable today, why would we not want sequels to them?
The other games, all a matter of opinion of course, but... thank you for your ads between every single game. /s
Dafuq kinda title is that? These games were already released on HD consoles though...
IDK. All I do know is the demo was the most dull I've played in a long time and if those were good shooting mechanics in what I felt were the very worst bullet time constrols I've ever played with then I'm really losing it. Max Payne need borrow nothing from Wet, imo.
The game seemed to me like Stranglehold but with a female as the lead character, im not talking story wise just gameplay.