
NintendoDpad writes:
"The video game sector has been a tremendous avenue for money in the business sense. Not only has gaming become popular, but it is approaching profits that the movie and music industry would love to have. Nintendo created the Wii as a result of the gaming industry shrinking by only catering to the 18-35 year old male demographic.
Sony and Microsoft have entered the gaming sector at an attempt to garner some of these profits made, so why is it that Nintendo seems to be the one solely focused on gaming in general?"

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
So true!
Nintendo doesn't get enough credit around here from the business side of things.
why you care so much about nintendos money? should care about games
"Nintendo created the Wii as a result of the gaming industry shrinking by only catering to the 18-35 year old male demographic. "
Sorry, what? I don't know what console you think you're referring to, but its not the Wii. The Wii's target audience is the under-18's and over 40 types, the "Casual gamers".
The hardcore market is the 18-30 category and that's exactly what the PS360 targets, with a bit of leeway here and there.
Right. :/ Not sure if I agree with that. You realise they have different divisions working on different things? It's not like they've slowed down development on, say, Uncharted 2 to work on those sparkly backgrounds for the PS3. They have a PSN team for that. Also, doesn't Sony have the most first party game development studios?
I don't see how focusing on both is equal to not caring about games. D: PS3 has a great lineup from first and third parties, same with the Xbox 360.