
Worthplaying writes: "Developer 5th Cell's occasional penchant for flexing the imaginative muscles of players in a title like Drawn to Life and D.N.A. now packs a dictionary in Scribblenauts. This was a surprise on the E3 show floor for many, including myself, who had no idea what to expect from a DS title that was located behind the Batmobile at Warner Bros. The premise was deceptively simple, but how you go about completing the tasks is what sets it apart from everything else."

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise