
BoomTowm writes: "Two hours into AI War and I was still playing the tutorials. Though not particularly vast in length by today's standards, the ability to comprehend and appropriate the game's daunting array of statistics and information requires more than a quick run-down of the controls to impart. Avoiding the preparatory lessons altogether in aid of cutting to the action, while tempting, proves of little use because, as bloated with entertainment as AI War is, your only route to its rich, frenzied battles is one paved with preliminaries. Delicious numeral ones!"

Continuing on it’s yearly expansion streak, Arcen Games, LLC has recently released Destroyer of Worlds for AI War. For those unfamiliar with the base game, AI War is a space-based RTS game. The AI is out to destroy the last vestiges of human civilization and it’s up to the player to put an end to it. In order to survive, players will have to capture strategic planets, scout complex planetary layouts and eventually amass an army to conquer the AI home world. No pressure.

When in doubt, use bigger warheads.

Arcen Games: "This is an idea that I originally had for The Last Federation, our upcoming title, but which I think could be applicable to all sorts of games, including our last title, Bionic Dues. Right now it is just a for-future-exploration sort of idea, but I wanted to put my thoughts out there and see what sort of response players have to it.
So here we go."