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Funcom: No More Dreamfall Series

In an interview with Game-Pad, Funcom revealed that the Dreamfall series is currently on indefinite hold - with no current plans to continue development. Could the Dreamfall series be gone forever? This will come as a huge shock to fans highly anticipating the release of Dreamfall Chapters.

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game-pad.net
jakethesnake6062d ago

This is really too bad. The two games didn't do anything ground breaking in terms of gameplay, but the story telling in both of these games was absolutely phenomenal! I've been waiting for some time for some word about Chapters, but this isn't the word I was hoping for. Hope things change in the near future!

70°

Video Game Music Spotlight: End of the Journey

VGChartz's Taneli Palola: "Endings can have a profound effect on a person's opinion on any story in any medium, from film and TV to books and video games. A great ending can elevate a story to new heights, while a disappointing one can instantly undo all the work done in the story before that one moment. Sometimes, the element that ties everything together at the end can also just be a piece of music, as proven by the following games."

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vgchartz.com
20°

Why You Should Play Dreamfall: The Longest Journey From Your Backlog

BacklogCritic: "Funcom’s daring attempt at creating an adventure game – a genre in severe decline by the mid-2000s – is an ambitious, yet supremely flawed project where gameplay is eschewed in favour of narrative."

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backlogcritic.com
60°

The Ten Best Point 'n' Click Adventure Games... According To Me - Part One

Ryan Crocker from GameGrin writes, "It pains me to admit this, but I've been playing point 'n' click adventure games for close to 30 years. That's actual decades. (Christ on a bike, man! Think of what great things you might have accomplished if you hadn't spent all that time lounging about like some pasty, goggle-eyed slug!) When LucasArts released its seminal adventure 'The Secret Of Monkey Island', I was a spotty adolescent who would routinely shun any form of social interaction in favour of sitting in the dark in front of my beloved Amiga 500. Many were the hours I spent combining a rubber chicken with a pulley in the middle with a packet of breath mints in an often futile attempt to accomplish some impossibly silly task. My parents were of the view it was an embarrassing waste of time; time better spent mowing the lawn. I vehemently disagreed. I still do."

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gamegrin.com