
Gamer Limit writes: "The Madden franchise, over 21 years and running, has been the most successful football sim to date. With the recent release of Madden NFL 10, gamers have been sucked in, once again, to the most addicting Madden yet.
Gamer Limit was given the opportunity to interview one of the many reasons behind Madden's continued success. EA Tiburon's Creative Director, Ian Cummings, recently took time out of his busy schedule to answer a few questions for us.
Read on for some enlightening information behind Ian and the past, present, and future installments of Madden."

Luke looks at the most influential features of Madden on the PS3 and Xbox 360.
Since the Super Bowl is this Sunday, GamerU is celebrating by revisiting their Madden NFL themed Top 10 list. Today, they're taking another look at the Top 10 instances that players have fallen victim to the infamous “Madden Cover Curse.”

A jury in U.S. District Court today ruled in favor of Robin Antonick, the original designer and developer of Electronic Arts’ (NASDAQ: EA) best-selling Madden NFL Football games.
ouch, how many millions do EA owe Robin Antonick?
$200 million in revenues for games released between 1990 and 1996
Damages relating to 1997-2013 games will be tried in a subsequent phase of the trial. (I suspect $600 million more, just averaging out)
That is ALOOOT OF MONEY
EA is going to have to compensate 800 million dollar's worth!. Who wants to bet the next big EA title would be pay to win?
Antonick might be seeing hundreds of millions of dollars with this.
Great Interview! I can't imagine how awesome it would be to talk to the man behind one of my favorite games.
Well year to year since 2006, they've done a better job with the franchise. I am starting to give credit to EA with NFL games.
Great Interview, I enjoyed seeing the mind behind the game. Such a complex insight.
It's always good to hear words from the big boys in the gaming community.
This was an awesome interview!