
GamePlay writes: "When it comes to video games, incorporating the written language into a game is a tricky thing. Most games that have words as a central gameplay element tend to fall into the great gaming abyss of edutainment. However, one game has come along and changed all that; "Scribblenauts" may be the first game ever released, by a company that doesn't begin with "Pop" and end with "Cap," to use words in a way that actually engages gamers. The game's hype-cycle went into hyper-drive at this year's E3, and hasn't stopped since, reaching levels unseen for a third-party DS game, but now that the game is finally out, can it live up to gamers lofty preconceived notions of what to expect?"

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise