
Gameguru.in "...Bungie are going to do things we have not done before nor has anyone else."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Bungie is a great dev, but it's sad when people hail them as some sort of revolutionary think-tank.
Bungie takes proven ideas and improves upon them. That's a fact. There's nothing wrong with being an "improver". Most of the best devs in the industry are simply really talented "improvers", but let's not give credit where it isn't due.
Well i sure hope they do something that is awesome. The more and more we find out about Reach the more its becoming as big. I hope they do not over hype this game but of course you know they will lol.
well it looks like bungie is still going after the quest of world domination... well more power to them ... now i really wanna see what they are doing with reach...
Charging 60 bucks for an expansion?