
Gamer Limit writes "Scribblenauts' amazing amount of content is only let down by the technology that powers it."

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise
It's a shame, I was almost going to buy a DS for this one.
why does Nintendo always limit the tech capabilities in the hardware they release? better software can be made.
but they do it so that at launch they can sell there hardware for less
I'm so disappointed in Nintendo, I grew up with them :(
From the review it sounds like an interesting, if flawed, game that does nothing to exercise the capabilities of the DS.
Personally I was let down by it.
Great review Chris. I pretty much agree with all of your points, especially the frustrating controls. I enjoy the game so much though that so far I haven’t let the poor controls get me down too much. My girlfriend also gets a big kick out of this game. We typically play it together, and it’s always interesting to see how we’ll both come up with completely different ideas on how to solve the same puzzles.