
Using your imagination is boring. That's the lesson of Scribblenauts, a game where you can conjure almost any item just by typing its name; the only practical limit is your own creativity. The game's puzzles are open-ended, so when you need to help a lumberjack chop down a tree, you can give him an axe, or sic termites on the tree's trunk and let nature do the work. There's a heady excitement about this anything-is-possible premise, which leads to a letdown once it becomes clear that the reality of Scribblenauts is far more modest.

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise