
It was a surprise, to say the least, when Sony casually dropped the bombshell that multiplayer, download content and game updates wouldn't be made available in its new range of bite-sized iPhone competitors, PSP Minis.
Pocket Gamer talks to a host of game developers about what this means for Minis, and asks whether the restrictions will kill the platform, or allow it to exist comfortably alongside premium PSP titles.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

The Black Mages' Legacy, the FFIX animated series set to release in 2028, has officially moved to "In Production" at EuroVisual Studios.
what with no touch screen or accelerometer?
AT LAUNCH.
They are trying to get games on there FAST so less complicated MiniS at this point allow for quick approval. Expect more robust features within 6 mos.
I don't know about you guys, but I'm just simply not excited one bit whatsoever about mini stuff. I don't want Bejewelled or other mini clone cell phone style games...I prefer real, full, whole games. That said, do we really care about the minis, or even further, the restrictions they might have?
I personally don't want the PSP to end up like the iPhone and iPod touch.
So what if they have 20,000 games and we have 600? I'm betting that 90% of those games are shít anyway.
Not everything has to be quick, cheap and easy.
I'm almost 100 hours into Persona 4 and I'm actually a bit sad that it's going to end soon, so you can bet I'll be picking up Persona and Persona 3 for the PSP.
Real games FTW!