
Ars writes: "Last night I brought the 360 debug unit over to a friend's house to dig into our Borderlands preview disc in split-screen mode. The verdict? This remains a game that you're going to want to play in multiplayer. What starts as a boring, by the numbers set of fetch-quests in single-player becomes a fun, loot-happy jaunt when you play with a friend. The screen is split vertically, and both sides keep a solid framerate; the game continues to look great."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
So..... I shouldn't buy this for single player game since it'll be boring?