
Adam Arseneau writes:
"And yet, it's still an absolute recommendation. Weird contradiction, I know, but you have to give it to 5th Cell for creating a game that tries to think outside the box. It will be a long time before we see a game as genuinely creative as this. And it is endlessly fun, so long as you set your expectations reasonably. I haven't experienced as much delight with a Nintendo DS game in quite a while as the simple act of seeing what ridiculous items can be conjured. Sure, they're useless in the game, but that's beside the point."

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise