
th Cell really should be applauded for what it's achieved in Scribblenauts. The concept sounds completely unwieldy, and yet the result is a game that works very much as advertised, literally allowing the player to dip into an object pool thousands of entries strong. While there are certainly limitations and frustrations, this is freedom in puzzle solving like we've never seen before. While we wouldn't necessarily say the game is fun, it's certainly engrossing, certainly important and certainly worth playing.

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise