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Modern Warfare 2 - Soap MacTavish Statue

Here is the Call of Duty: Modern Warfare 2 Captain Soap MacTavish Statue that is 12" tall if standing upright. You can change his pose and choose between 3 different sets of weapons. It's 1/6 scale of life size and the weapons included are: Dual ice-climbing pickaxes (pictured) Dual .45 caliber pistols M14 Enhanced Battle Rifle (affixes to Soap's back when not in use). It's $79.99 on Amazon for per-order and will be available November 10th.

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thegrimbunny.com
Xbox360Elite6103d ago

Day 1 for sure that will look great next to my Xbox360 elite high definition next gen console.

CyberCam6103d ago (Edited 6103d ago )

Why don't they sell me something useful... like COD:MW toilet paper for instance, so I can think of them every time I wipe my arse!

AimlessR6103d ago

That's very cool, too bad I don't have any room to put it in my room lol.

Bereaver6103d ago

Can't find a place to put something that's only 12 inches tall in your room?

AimlessR6103d ago

You'd be surprised how dirty my room is. Also, I'm cheap.

IdleLeeSiuLung6103d ago

That's very cool, too bad I can't afford to spend money on statues.

theEnemy6103d ago

so Call of Duty has an icon now in the name of Soap MacTavish ?

Gam716103d ago

Seems like it.
Good choice

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney43d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage44d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman43d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb43d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.