
CVG writes: "The Man with No Name strolls into Fyrestone with nothing but a date with death on the cards. Dr Death, that is. Or Dr Zed, if you're being picky. Ducking under the awning of the black market body-part-dealer's caravan, No Name's greeted by a wretched sight: a dead body splayed over a rusting table, amputated legs left to fester in a bin, skulls sat in a line on bookshelves and blood absolutely everywhere. Awkward.
Out in the sun-drenched dirt lay fresh cadavers with Zed's name written all over them. They were bandits who tried to attack No Name but never stood a chance. Thankfully they weren't residents so the town's population signage (recently repainted to say 24) needn't be changed again; the sorry graveyard with half-tyres in place of headstones needn't be expanded; the next of kin needn't be informed. Out here in the ruthless deserts of Pandora life will go on. And, as Dr Zed would say, death will keep providing for those still breathing..."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.