At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK. Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load. This could expand developers' scope to include even more complex physical phenomena and mechanisms in games.

Digital intelligence and analytics firm Sensor Tower has released its State of Gaming 2026 report, revealing flat growth in mobile game revenue, double-digit growth for PC and console gaming, and another record year for PC, with more games sold on Steam than ever before.

Kotaku writes: "A Resident Evil Requiem review published by long-standing UK gaming news site Videogamer has been removed from Metacritic after readers pointed out it was written by a fake AI journalist who doesn’t actually exist. Videogamer‘s human masthead was gutted last week, sources tell Kotaku, and the site has been publishing apparent genAI slop ever since."
Genuinely well done on metacritic for taking such an immediate hard stance. Not often, if at all, you see that these days. Credit where it’s due.
This is really sad on so many levels. Not least of all the fact that all the human lost their jobs to a language model. Can we block all content coming from Videogamer site. Can we make a rule that content sumitted to N4G must be greated by a human being.
I'm gonna report every Videogamer article I see on N4G from now on so just putting it out there.
It is amazing but I'm starting to slightly miss the moron gaming press we had in the 2010s because at least they were human.

Game and advertising companies have been told to 'get their houses in order' and be more transparent about the presence of loot boxes in mobile titles.
EVERYTHING!
PS3 for Best console this gen.
PS3, the greatest console this generation, delivering exclusives, many features, and great customer satisfaction.
The tools available to PS3 devs are really opening up now and it's only going to be getting better.
Everybody scoffed at the Cell Broadband Engine early on because of it's high learning curve, but now we are starting to see the fruits from it's complexity.
it reminds me of physical effects of LBP.