460°

Programmers Fail to Create Bot that can Fool Humans

Koku Gamer writes: 'Contestants at 2K Games' BotPrize 2009 competition have failed to win AU$7,000 after not being able to fool a panel of expert judges that their bots were humans.'

Read Full Story >>
kokugamer.com
Ziriux6066d ago

Yea, must be the same programmers that created Darkest of Days.

Reibooi6066d ago

From what I have seen with bots in games they act far to sporadic to be confused for human. And sometimes they will make retarded choices like running into a wall for 10 seconds.

UnSelf6066d ago

....bots can do sh!t right smh

WenisWagon6066d ago

Xbots can't fool anybody with the BS that they spew out.

nycredude6066d ago

They should have just used a copy of Killzone 2 on Hard.

phosphor1126065d ago

That that won't be reached any time soon. Creating a life like AI (even for actions in a video game) requires something beyond basic programming. It actually needs to learn. And to actually learn, it needs a lot of power and storage, and to have that, you basically need the fastest and largest things possible. Computer Science professors will say "It's impossible" and I think it is. You may be able to get close to it, but it's impossible to make an AI that constantly learns and grows.

+ Show (3) more repliesLast reply 6065d ago
Elven66066d ago

Only a matter of time until we get something that is 99.9% accurate, and then put it into machines modeled after Arnold!

A HiFi6066d ago

Perfect Terminator game...or crazy real world destruction?

mrv3216066d ago

Trust me we are not even close to 99% even in 20-30 years I doubt we'll even be close to that.

A human does so many mistakes, it turns around despite turning around a few seconds ago, it doesn't shoot when it can it waits...

A HiFi6066d ago

Well yes, it's the whole AI-picking-the-pencil-up-from- a-table thing...simple things to many of us, can prove to be the hardest to achieve with AI.

sorceror1716066d ago

mrv321 - 20-30 years is a long time. I think we'll have pretty convincing bots sooner than that. Clever strategy is difficult to program, and a real-world Terminator is a *long* way off... but for the restricted problem of a particular game, it's manageable. Chess was supposed to be beyond a computer's capabilities, too... but no longer.

(Note, I'm talking specially-written bots that run on a separate machine. It'll be a *long* time before the bots that come with games and run on the same machine or console will be convincing... because developers will always prioritize other things like graphics first.)

mrv3216066d ago

I understand fully that 20-30 is a long way off but you fail to understand how hard it is to be random, stupid and awsome.

Bots are good for being average, mainly because they are mostly the same but it's hard to program the skill and also the stupid side of people online etc. Those two extremes are hard to do and almost pointless.

A HiFi6065d ago

But this is more about an illusion...so why not make the bot crouch (can't remember if you can crouch in 2k4) jump now and then, give it some lines to say and make it so it will stand around for a wee while at times?

+ Show (4) more repliesLast reply 6065d ago
HDgamer6066d ago

It's the programmers from Too Human.

SupaPlaya6066d ago

LMAO...

My take on this is that the game's AI must be modeled after a female. This is the only way to explain the sporadic behavior.

likedamaster6066d ago

Anyone of you actually played Too Human?

Anyway, I thought Unreal Tournament 3's bots were pretty smart. It felt like I was playing with actual people.

SupaPlaya6066d ago

No I haven't play Too Human before. I know people say the game is bad, but that's not what I find funny. It's the name "Too Human" and the fact that being like a human is what A.I. is supposed to do but is failing in this case. I just find that ironic and funny.

+ Show (1) more replyLast reply 6066d ago
Aquarius6066d ago

lol I thought they were speaking about a certain fanboy. hmmmm.

A HiFi6066d ago

...you know what, not into console wars but...that made me lol.

table6066d ago (Edited 6066d ago )

lol, the title could read, "Microsoft programmers fail to create xbots that can fool humans".

Obama6066d ago

The first two things I think of are Xbots and Too Human.

ukilnme6066d ago

All of you droids and xbots are the same. You just can't seem to look past that piece of plastic that you worship. You all should be ashamed to think you are gamers.

Xlll6066d ago

@ukilnme oh spare us that crap you are still a huge bot. Always have been so just take a seat and stfu.

+ Show (2) more repliesLast reply 6066d ago
Shadow0176066d ago

Bots can't fool anyone their delusional.

Show all comments (43)
220°

Editorial: I Am Sick of First-Person Shooters

The Outerhaven writes: First-person shooters (or FPS for you grandchildren of boomers) is one of my favorite genres in gaming. I grew up playing games such as Doom, Quake III Arena, Unreal Tournament 2004, and others. But then something happened.

Read Full Story >>
theouterhaven.net
0rbital711676d ago

FPS games are only good when theyre good atm.

Inverno1676d ago

I just wish they'd do more with the actual perspective and movement. First person view in games are so unrealistic and the lack of movement is what keeps me away from most fps.

Atticus_finch1676d ago

Yea but that kind of movement would just make for a dizzying experience.

Inverno1676d ago

Getting dizzy was half the fun of playing Mirror's Edge. Was fun having vertigo for a week after

RaidenBlack1676d ago

Sony : FPS? Yea we forgot about that ...

Nitrowolf21676d ago

that's not Sony though, they just have a timed deal. Regardless, that game was going to probably happen. Plus Arkane makes FPS

1676d ago Replies(7)
1676d ago
LordoftheCritics1676d ago (Edited 1676d ago )

I love FPS games, I'll take more.

If you actually count, there's wayyyy more 3rd person games. Possibly 3x or more

Also this should be in a new section called 'Rant'

TheDoomedGuy1676d ago

Yeah. the majority of games now are 3rd person. Very few good fps out there

Profchaos1676d ago (Edited 1676d ago )

Yeah unfortunately soany people like to post their opinions as news and the best way to get as many eyes over it is using a site like n4g to attract clicks you wouldn't normally get.

It's been years since I found any of these pay attention to me I'm so important whinging articles relevant more often they are written by outliers that just don't like the current gaming trend such as I hate open world's, battle royales, new game in popular franchise is bad because it's more accessible and popular or I liked it before it was cool

13sentinel1676d ago (Edited 1676d ago )

"Yeah unfortunately soany people like to post their opinions as news and the best way to get as many eyes over it is using a site like n4g to attract clicks you wouldn't normally get."

Yea unfortunately your comment is a useless strawman fallacy. Worthless comment.

Show all comments (43)
60°

Level-Start 21: Doom 4 The Win

"Exciting times are coming. Doom 4 is on deck, and we discuss. T-42 looks further at Quake Con, and celebrates 10 years of Unreal Tournament 2004." -Play Legit

Read Full Story >>
playlegit.net
10°

When men were men and women weren't invited: Looking back at Unreal Tournament's 'sexy' announcer

Polygon: The issues of representation and how we treat the women who work in and around the video game industry are controversial subjects in 2014, and that fact alone is disheartening, but it's also important to look back at how utterly unconcerned gaming once was with the idea that it was being marketed directly to young, perhaps sexually frustrated men.