
For those who don't know, Red Orchestra is a realistic WW2 shooter focused on the Eastern Front of WW2. There are three mod projects currently in development which are all aiming to enhance the experience of the players by focusing on different campaigns:
Mare Nostrum (http://www.marenostrumgame.com/) is set in the African Theatre of WW2.
Carpathian Crosses (http://www.carpathiancrosses.com) is focused on the Romanian conflict of WW2.
Darkest Hour (http://www.darkesthourgame.com/) allows players to experience the invasion in Normandy.
All the mod teams have had great support from Tripwire Interactive as they themselves know how tough it can be to develop a mod as winners of Epics Make Something Unreal competition with Red Orchestra.
All three mod projects are promising something different but using Red Orchestra's realistic gameplay approach and the Darkest Hour mod team has just released a tantalising trailer, check the link on the Red Orchestra websites news page.

Today I would like to show off the Baikal shotgun, which you saw in render form during my last communication in action.

Analog Addiction writes: "Games like Dark Souls are truly different from many mainstream games, only because they evoke a sense which tells you that you may never be able to beat it. Dark Souls takes this approach, and challenges you head on. However, it is a very tight, and very risky rope.
Unless you are stubborn, you may just end up not even making it halfway through. If you do though, this is where those stubborn gamers benefit: you will try and try ’till you finally beat it. This is what makes the game: after trying for so long to just clear a corridor that has held you back for over two hours, even though it may not be significant in terms of story or boss killing, you will feel a sense of accomplishment at nearly every turn."

The Humble Bundle today announced another deal, this time for games published by Tripwire Entertainment.