
Unfortunately, it seems as though Nintendo fans won't be seeing Rainbow Six: Vegas on the Wii any time soon. Despite the supposedly "leaked" release list and accidental Ubisoft site update, which displayed Wii as a supported console earlier this week, company representatives gave the following statement to IGN earlier today:
"Rainbow Six Vegas has been announced and is currently being developed for the Xbox 360 and Sony PS3 platforms, and is not in development for any other consoles at this time."
When asking whether or not an alternate Rainbow Six title was in the works for Wii, Ubisoft offered no official comment.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
I can see why. I don't want the arcade feeling of FPS, TPS, or RPG's. You guys remember the arcade weapons you'd use to shoot people with on the screen. It's dumbed down, over simplified, and innaccurate. Although a Wii remote would be worse, it'd be 10+ feet away from your TV, not arcades 2 feet max.
No arcade shooters or games for me sorry, I'm taking a stance against Wii.
Rainbow Six: Vegas runs on Unreal Engine 3. I just don't think the Wii can do the engine justice. Unfortunately, this will probably the first of many graphically intensive games not being ported to the Wii...thats why companies like Ubisoft are making games like Red Steel; creating original IPs for Wii that caters to the console's strengths.
well at least we know wii has a different line up of games.
I think that Red Steel is also using the Unreal 3 engine, but your are probably right that the engine won't be fully utilized on the wii.
Well ignore this, i could swear that I saw it listed on wikipedia under games using the engine just yesterday but it isn't there today so...