
PS3 Informer writes:
"While it looks more complex than Microsoft's competing Natal system, Sony's ball-and-wand device might actually be easier on developers. The system uses a combination of buttons, accelerometers contained in the "wand" portion of the device, and LED light from an opaque ball to send information to the PS3. A camera mounted on top of the player's TV captures the location of the end of the ball, as well as its relative distance from the screen by comparing its size from one frame to the next.
While the hardware is complex, the job for developers is made rather simple. Sony's system provides devs with a simple set of numbers that describe the position of each wand in space, as well as its angle and orientation. All the developer then has to do is plug that data into their game to control movement of objects. Rather than the Wiimote, which gives developers data about user "gestures", the Sony device is much more precise, and inputting motion control should be a snap for programmers."

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
Some interesting questions in this article about Natal: what does happen when someone else walks into the room with you?
"An orc has spawned!!"
i cant see people sticking to the microsoft project to be honest
4 player games will need a hell of a room
and u will need a hell of a tv
i have a wild feeling that microsoft will scrap this project
I cant wait.
Imagine games with the production values of games like Heavy Rain and and The Last Guardian using Motion Controls.
"See this Nintendo? See what we're doing here?"
Actually I think the on-board processor in the Natal system will handle the processing and you'll eventually just get given a set of numbers representing hand position, head position etc. so for developers it will be just as simple. The software in Natal that's been developed by Microsoft will handle all of the things like ignoring other players who come into the room.
Still, it cannot be applied to existing game genres like they want us to believe. It will be purely casual gimmick games.
microsoft project is not going to be stuck with people
will use it and see them selfs as clowns and quit
all it will end up been is a dashboard remote
as the man said at sony
GONE WITH THE DAYS OF WAVING YA HANDS ABOUT