
PlayTM writes: "Nintendo, without a doubt, started a big ball rolling when they announced details the Wii's motion control abilities. It seemed a risky move to pin the hopes and dreams of the company's new hardware on the success of innovative controls ahead of graphical prowess. Thankfully for all involved, it worked. Such has been the run away success of Nintendo's motion-controlled revolution that it was almost inevitable Microsoft and Sony would follow suit with their own take on the idea. With rumours of new hardware from both camps rife it came as little surprise when this years E3 saw the debut of Microsoft's Project Natal and Sony's PlayStation branded effort, the motion controlled game was most definitely on. Now, with the dust settled on both announcements, it seems an ideal time to have a look at what all this new technology means for the future of the industry and ponder its effect on the games we'll be playing in the future."

"Sound and music creation in Dreams PS4 are going to be a big element for the community to work with!" - PlayStation4Dreams

In science fiction movies, one of the main pieces of futuristic technology is almost always motion controlled computer screens. The lead scientist often will rotate, enlarge, crop, or dramatically swipe away different data floating in the air in front of him. Thanks to video games, that fantasy is quickly becoming a reality. Here's a rundown of the gaming innovations in motion control by the big three.
I wonder if this person is aware of previous motion control technology like the Playstation 2 Eye Toy or Sega Activator.

GenGAME writes: "Given the amount of support Wii MotionPlus is getting just at the Wii U launch – so far, more games than the peripheral had at its own summer 2009 launch – it seems to me that Nintendo’s trying to push MotionPlus as soon as possible to put the enhanced controller in the hands of as many people as possible early on in the Wii U life cycle."
Its still the same controller that got little support.. Only difference is the box & the sync button..
Good read, I agree that the motion+ controllers still have a lot of potential left especially with the upgraded hardware. I would love to see games like Skyrim with solid motion control as an option. That would be much better than yelling at your Kinect if it was well implemented.
Being able to use Wii accessories and software on the Wii U, is a good move by Nintendo.
Doesn't go deep into comparing the pros and cons of each system, but just outlines where we are at with motion controls in general. Only time will tell if motion controls will be seen as a fad, like a lot of the NES accessories, or if motion controls will be fulling integrated into all future consoles... at least until mind control kicks in.