
HookedGamers writes: "As the saying goes, you shouldn't judge a book on its cover. The same can be held true for games. But sometimes you really should, especially if the back is considered part of the cover. For example, Borderlands, based on cover alone, looks to be an intriguing title. One of the enemies in the game is on the cover in front of a red background, middle and index fingers pointed at the temple of his head like a gun, with an explosion of various images from the game coming out the other side. Will it anger some parent? Probably, but that doesn't make it any less awesome."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.