
Destructoid writes: "The medium of interactive entertainment is full of good ideas that, for some reason or another, never realized their full potential. Either the required budget just wasn't there, pressure from publishers restricted development, or the studio itself was simply incapable of making a good game. Quite where the reasons for Raven Squad's failure lie is not something I am going to speculate upon. I have my share of theories, though.
Raven Squad is a good idea. It's a unique blend of first-person-shooter and real-time-strategy where two separate genres work together in tandem to create one cohesive experience that can be played any way the player chooses. It's a good idea. It's a great idea, in fact".

The team from This Is My Joystick look at their guilty gaming pleasures.
Deus Ex: Invisible War,LEGO Games,Lips, Boogie Bunnies and Beat Down: Fists of Vengeance are a few that get a mention.

"The Xbox 360 has become one of the most influential consoles in recent history and there’s no way anyone can deny the system has some great exclusives. In an era of gaming where exclusives have become very rare, the Xbox 360 has a stable of solid hits that no one else can claim. Not every Xbox 360 exclusive that has come out has received critical acclaim. In fact, we’ve compiled a list of the worst Xbox 360 games to release. While, exclusives tend to be a reflection of the hardware they release on, we can forgive the 360 for these horrible releases. Here’s our list of the worst Xbox 360 exclusives to hit store shelves."
Oh no. Having one of their beloved spartans in the image is enough to give the diehard Halo fans a heart attack. But I agree!
The list is spot on but I would like to add a few more:
Fable 3
Crackdown 2
Ninety Nine Nights 1 & 2
Velvet Assassin
Ninja Blade
Perfect Dark Zero
Race Pro
Stoked
Deca Sports
I could name many more, but I digress.
I was like why a Halo game if its sold so well and its the face of the xbox brand. Then I read it was ODST good game but should of been a DLC at most, not a whole retail game.
Against the grain, it seems .. but I *adored* ODST.
The game felt so deliciously lonely. The atmosphere was fantastic, a score that was wonderfully different from most modern day games within it's bleak noir, the storytelling was wonderful.
I'll take something along those lines ahead of any number of popular grey, cheesy shoot em ups.

Craig H writes: "One of our biggest gripes, actually one of the biggest complaints throughout the industry right now, is that the level of quality in games has been suffering lately. Sure there are some great titles that get the perfect amount of polish and love to ensure every drop of potential is squeezed out of the title. But there are those games that hit retail with undeservingly high price tags."