
Thunderbolt writes: "Once upon a time, there was a teaser trailer for a game called Borderlands. It was brown, gray, and featured a mysterious woman saying ominous things to the camera. Did it look good? Sure; the concept of a free-roaming shooter was appealing - but the new direction the game has taken will really make Borderlands stand out. The visual style is something Quentin Tarantino would come up with after watching too much anime. The opening music is Cage The Elephant, and the characters are introduced in a wacky revenge-film manner. The east-meets-west grindhouse movie aesthetic blew me away as I watched the opening cutscene".

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.