
NintendoDpad:
"Resident Evil: The Darkside Chronicles visuals are beautiful, and one of the most important visual aspects of a game is its environments. Environmental design is a very important part of the immersion of a game, and that is why it is being put on the top of the list priority for RE:DC. Director Yasuhiro Seto explains."

Numbered entries aside, there have been a whole host of other Resident Evil games, across multiple platforms. Here are some you might have missed.
"As a longtime fan of the franchise there are several improvements I would like to see, and after the success of Resident Evil 7 and Monster Hunter: World, Capcom seems to be making all the right decisions with their tentpole franchises. Hopefully, this will be no different." -- PlayStation Enthusiast

The top five of the best PlayStation Move compatible light gun games that have been released for the PlayStation 3.
House of the Dead 3 and 4 should be on the list. I still play Overkill on a regular basis, worth buying a move just for that game alone. The Cabela games that support move are fun too.
Is Rambo, Move compatible? And there is also Child Of Light which is sort of a shooting game.
i wish they also made light guns like the arcade ones. they r faster at aiming and more accurate..
This game does look good. I'm curious to see what other changes they make from the originals to add scare.
obviously not that important otherwise it would be released on 360, ps3 and PC instead of wii.
Overkill turned out to be a pretty damned fun game. I am curious just what Capcom will do with this reborn genre. I don't care what anyone says. It's fun to play on-rail shooters on the wii. It really gives you that arcade @ home feel. I am unsure if i am willing to pay 49.99 for rail shooters seeing as replayability of these titles has to be padded since it is pretty much an 5-8 hr movie with action cues. Of course if either capcom or EA actually innovate... then i'm on board.