
Second Life has a certain notoriety for the first six-to-ten hours of the user-experience being an uphill battle. Massively wonders, in fact, if virtual environments like Second Life can even make do with a conventional tutorial at all. In an MMOG, at least, all you have to do is teach the user how to play the game.
Second Life, on the other hand, is more like being dropped off in a remote, busy community. You're not trying to level up – there's no experience-points and no levels; no game-trappings at all. You're trying to meet compatible people, go shopping, explore, see the sights, make money, start up a business, find educational opportunities, or learn the language.

At GDC 2024, Convai showed off a new AI NPC demo made with Unity. They also announced new features and partnerships with game developers.

Online life sim Second Life is removing gacha mechanics later this month, citing a "changing regulatory climate" as its reason for banning the surprise mechanics
Do that with Marvel Avengers and every other Gacha game and the wold would be great.

So, what games are you not allowed to stream on Twitch?
As they should be. There's no need for these kinds of games. It's just prurient nonsense.