
Final Fantasy XIII producer Yoshinori Kitase has responded to fans regarding the recently noticed graphical difference between different versions of FF13 while speaking to UFFSite's sister site RPGSite at GamesCom in Germany.
UFFSite got quite a lot of flak for their comparison pieces which compared screenshots of the same scenes from different periods of development. For the final word, they decided to go to the developers themselves.

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.

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Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."
FFXIII is actually one of the best Final Fantasy games.
I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.
I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.
i liked the game alot but i didnt like how they handled the terminology.
i dont mind reading data logs but it had soo many.
but i always loved the music and how it looked. the battle system wasnt too bad either.
but i like 13-2 more :)
i still dont understand why we never got a remaster of the trilogy
XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!
I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.
Square should definitely remaster it or something for ps4 ps5
They know that they didn't change it just because of the performance of both of the systems, it was because the Xbox 360 could not handle the the extra polygons on each of the characters... Damn You Microsoft! Just make a Xbox 720 and call it a day!
It's a waste of resources.
Anyone who thinks that this is the fault of the 369 are idiots. Motomu Toriyama said that it was downgraded to match the performance on both systems.
"Producer Yoshinori Kitase added to the explanation. "The important thing for us is that the game runs smoothly on both systems. We have made changes to the game, but nothing because of one system specifically - all changes have been made to get maximum performance.""
It has nothing to do on 1 particular system. Ofcourse the initial screenshot we saw was from the computer build. Just like KZ2 when they first showed it off and tried to pass it off as gameplay. A target is presented "teaser/trailer" and then the developers try and get as close to it as possible.
PS3 fanboys are just still upset that the game is also coming to the 360. And before you idiot of PS3 fanboys start calling me a fanboy, i bought my PS3 mainly for FFXIII. So i was just as pissed when it went to the 360.
LOL just look at the babies. LOL i love watching te PS3 fanboys rant and throw tantrums early in the morning. LOL oh and how they are all looking forward to to FF vs. when everyone knows that FFXIII is the real game. LOL keep crying babies....oh i guess now is the time where you all start yelling "boycott" LOL right.
@ -x.Red.x- sorry red, maybe in your fanboy eyes it has, it came close but didn't match. The shadows for 1 thing look terrible. Lots of jaggies (pic 18 right side). Also you can PLAINLY see that the character models and faces are not as rounded as those from the 1st trailer (left side).
He just basically admitted that FF13 has been downgraded. He did a little bit of damage control but he completely failed at it and confirmed that the games been downgraded and we all know why (^_<)
DowngradeBox 360 FTL!
EDIT: this is where the damage control comes in "The important thing for us is that the game runs smoothly on both systems. We have made changes to the game, but nothing because of one system specifically - all changes have been made to get maximum performance."
They downgraded the PS3 version to match the performance of the 360 version in order to satisfy the 360 nerd brigade.
@Man_of_the_year. "PS3 fanboys are just still upset that the game is also coming to the 360"
and so is Mr Nomaru hence why he left the development of FF13 and joined the FFvs13 team because he knew FF13 will never represent the quality of traditional Squarenix games.